A 3 Barracks opening that I like to use. Build order is posted below. Numbers represent your supply at which you make that unit/building. Numbers assume no units lost. Numbers may be slightly off, just worry about doing them in order as quickly as possible. 10 Supply Depot 12 Barracks 14 Supply Depot (Finish Wall-in… every map is different) 15 Refinery 16 Scout 17 Marine 17 Orbital Command 17 Tech Lab (First Barracks) 17 Supply Depot 18 2nd Barracks 18 Marauder 20 3rd Barracks 20 Supply Depot 24 Reactor on 2nd Barracks 26 Supply Depot MAKE SUPPLY DEPOTS NONSTOP WITH 1 SCV 27 Tech Lab on 3rd Barracks CONSTANTLY MAKE 2X MARINES AND 2X MARAUDERS FROM ALL BARRACKS. 35 2nd Refinery PUSH OUT ONCE FIRST MARAUDER SPAWNS FROM 3RD BARRACKS 45 Stimpack Constantly produce units. Depending on how our attack goes: Goes Well: Keep pressure up, producing units If Goes Normal: Tech to Medvacs If Goes Poorly: Turtle and build Command Center in main to expand. Hope this helps :)
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@BlackKingX sadly no cause the battlecruisers are rly weak compared to what they used to be.
@planetofpoo not really but they’re more harder to build
@Pendragondnd its not food i think its called population extention, gas is food
in sc2 you have 3 resorces, minerals and gas are self explanatory, and listed at the top, the 3rd, is either supply, psi, or something else for the zerg, also a general term is food. food is the 3rd item listed next to gas and minerals at the top of your screen. you start out with a certain number, and each supply depo gives you more, (as terran) and each unit you build takes some away and it is listed as the number spent over the number owned. and as you lose units, your spent supply drops
@BlackKingX no. theyre actually torn down fairly easily now
thanks
one of my major problems in SC2, is my aggression, either A, i just build up some units, and tec, but dont do enought to prevent my greedy build opponent from flatening me, or B, i go over agressive. This happens perticularly when i use this build, after my first push, i just keep pushing, feeling like im close enought that one more push will do it, but he build up enough forces to hold me off, out tecs me, and crushes me, what would you suggest doing to find the ballance
30 per expo – 3 per mineral patch and 3 per gas
In the first StarCraft my strategy was usually flying my command center to an island they couldn’t reach(Sometimes there wasn’t an island though), and then focusing entirely on getting Battlecruisers. Then I’d take a huge fleet of almost nothing but Battlecruisers and systematically destroy my opponents. Would that strategy still work in StarCraft 2?
1080p ftmfw
In most starcraft 2 games I’ve seen terran has lost the most in the videos i’ve seen
can somebody explain what he means by supply, im looking to get this game but not sure what that term means
lmfao the comp actually says GG xD
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I have a question, when do you have enough SCVs? What is a good number 40-50?
@NarutoOwnsU He’s making like control+1(ctrl+1) and when he click 1 he get the unit that he selected that easy
Why is he clicking so damn much? it’s giving me a headache!
Yeah, there are hotkeys
i am a fairly new player, how does he switch between units to buildings so quick, is there a hotkey or something.
for example he wen’t from a unit to the supply depot, burrowed it, and unborrowed it in like 1 second, it was insane.
thx!
yo HD the 14 depot only helps if you need an immediate wall in, such as on steppes of war. if you don’t get it, you can save those minerals and use them for 13 gas and 15 orbital command, then 2 marines (against z) or 1 marine (against p or t). Try it, you’ll find it’s a better standard build order. A variation involves getting your 3rax and ebay (for +1) before 2nd gas.
also, consider trying 2x reactor 1x tech lab(marauders and marine shield upgrade before stim. Push at 50 food with m2
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