25 Responses to “TF2 Tips and Tricks – Volume 4”

  1. Megasandwich says:

    AAAAH!! This was louder than volumes 1-3, and had the theme music, scared the fudge outta me!

  2. Xynizzz says:

    with ding-a-lings this is even better :)

  3. Wilsondano1 says:

    maybe

  4. RenegadeReplicant says:

    @Wilsondano1
    No, just, no.

    Jaeger is a beast solider.

  5. Wilsondano1 says:

    u sound like pruane2forever

  6. Z0mbieS1ayer says:

    lol

  7. VAKanako says:

    jealous faggot

  8. Z0mbieS1ayer says:

    nerd

  9. Moosie49 says:

    lol this is terrible

  10. xXbutters1234 says:

    where you the guy who did that episode of sentry thinking? if so thanks! it helped ALOT!

  11. Jaegerminor says:

    yes

  12. airpok says:

    do you time your reload as well? since in most demos ive seen by you, you had no viewmodels lol

  13. Jaegerminor says:

    There are different situations with different goals. If you have control of spire then you expect that your team has control of the base outside of the last cp area. This is when a scout is likely to be hiding and prefiring is a good idea. If you are a solo soldier trying to get to the 2nd level of the base without spire being capped then you are attempting some sneaky ninja move where you might want to be quiet because it is likely most of their team is near the battlements.

  14. airpok says:

    sometimes, wont you just give away your location by prefiring at corners?
    lets say you were heading to that scouts direction, but the combo was at the other side. what would you have done

  15. narutomasta9 says:

    gets louder each episode :p

  16. Lenaleeish says:

    what if there’s no scout around , just a medic with soldier on the balcony and shooting rockets just told them you’re behind them?

  17. chandler555 says:

    thanks jaeger good stuff

  18. Planetary0 says:

    Neither can I, for that matter.
    Whoops!

  19. WarningSDE says:

    Thanks for the tip

  20. Jaegerminor says:

    I can’t think of a map where I’d have to shoot around 24 corners before reaching an ammo pack or killing an enemy and taking their gun for 10 ammo.

  21. Planetary0 says:

    This rocket checking seems like a good idea, but wouldn’t you run out of rockets pretty quick? Especially on maps with lots of corners in them, I’d have to go searching for ammo all the time.

  22. GamingNinja2 says:

    Very useful shizz

  23. SuperKlevah says:

    wow nice improvement on the vid :) subbed

  24. Jonny5446 says:

    Thanks Jaeger, really appreciate your attempts to help disseminate all this great knowledge throughout the community :D

  25. biggsff says:

    Thanks for the tip on the reload animation.

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